Post by Suzaku The Red on Jan 17, 2010 6:22:13 GMT -5
Kokuangyo no Jutsu (Bringer of Darkness Technique)
This jutsu makes the target think that they are surrounded by total darkness, allowing the user to attack unseen. Although it negates sight, it does not stop the other senses. In essence, the opponent can sense, hear and smell out the user of the technique and break its effects by landing one hit.
Shura Tatsujin Akumu No Jutsu (The Fighting Master's Nightmare Technique)
Rank: A
Skill: Genjutsu
Effect: Causes a complete sensory hallucination of your opponent defeating you that leaves them completely unaware of their surrounding environment for the next 15 seconds
Drawback: User must take (and survive) a hit from the opponent or the opponents weapon.
Special:"Handsigns"
Description: The user allows a layer of chakra to cover their entire body for 15 seconds. Once coming into contact with an opponent, it releases a sphere of the users chakra that encircles their opponents head, reforming the sensory processing centers of the brain and causing fake environmental stimuli to be fed along with a sharp increase of endorphins that allows them to both create and be swept along in the wake of a dream so vivid it is indistinguishable from reality. Physically, your opponent is rendered near catatonic, as their own mind reacts to the intrusive presence of the chakra. The opponent is not harmed in any way, though their mind causes them to hallucinate the continuation of the fight, and their own victory, while the user is free to attack their unaware body. If opponent's weapon makes contact, the users chakra is channeled through the weapon along the opponents body, and the genjutsu is still effective. This technique cannot be broken by Kai. This technique has no effect on Byakugan, Sharingan, or Rinnegan dojutsu. This technique cannot override the power of the chakra gates.
Limit: Must have a Genjutsu or Nin/Gen Affinity.
This jutsu makes the target think that they are surrounded by total darkness, allowing the user to attack unseen. Although it negates sight, it does not stop the other senses. In essence, the opponent can sense, hear and smell out the user of the technique and break its effects by landing one hit.
Shura Tatsujin Akumu No Jutsu (The Fighting Master's Nightmare Technique)
Rank: A
Skill: Genjutsu
Effect: Causes a complete sensory hallucination of your opponent defeating you that leaves them completely unaware of their surrounding environment for the next 15 seconds
Drawback: User must take (and survive) a hit from the opponent or the opponents weapon.
Special:"Handsigns"
Description: The user allows a layer of chakra to cover their entire body for 15 seconds. Once coming into contact with an opponent, it releases a sphere of the users chakra that encircles their opponents head, reforming the sensory processing centers of the brain and causing fake environmental stimuli to be fed along with a sharp increase of endorphins that allows them to both create and be swept along in the wake of a dream so vivid it is indistinguishable from reality. Physically, your opponent is rendered near catatonic, as their own mind reacts to the intrusive presence of the chakra. The opponent is not harmed in any way, though their mind causes them to hallucinate the continuation of the fight, and their own victory, while the user is free to attack their unaware body. If opponent's weapon makes contact, the users chakra is channeled through the weapon along the opponents body, and the genjutsu is still effective. This technique cannot be broken by Kai. This technique has no effect on Byakugan, Sharingan, or Rinnegan dojutsu. This technique cannot override the power of the chakra gates.
Limit: Must have a Genjutsu or Nin/Gen Affinity.